May 16th - Claymation

         Over the last 2 weeks, we have been working on short claymation video. The video is 189 frames, and the video is run at 7 FPS so the video lasts for ~27 seconds. We used an iPhone 6S with iMotion to take the pictures and put them together into a video. It was great and there were no issues with the application. I would use it again. One of the issues I had was the audio that was recorded on my phone. Throughout the movie you will hear sound effects that were recorded on an LG G4, but the audio file format was not compatible with Windows Movie Maker which we used for editing. We had to convert these to MP3 files which was a pain. Holding the phone in place for all the shots was really hard, we had to use playdoh, tape, and a weight which was a ball of yarn inside an empty playdoh can. The lighting was really weird too; it kept changing because we were so close to the windows. I'm really happy with how still we managed to keep the camera despite the issues, and I think the slight adjustments to the person really helped. Also the scene where he falls down and splatters looks really good to me. If I were to do this again I would try finding a spot where lighting wouldn't affect the project as much. I think that lighting and slight camera angle changes are an issue within the project, but I think that if you look past that the actual movement and actions of the clay figure look really good. My group was fantastic, we all did our equal part and worked together. 10/10 would work with again. I think that the video was a great way to appreciate animation and the effort needed, but I wouldn't do it again. Film-making and animation aren't really me thing, and if I had to do them again I would, but if there was a choice between moving making and perhaps something like photoshop I would learn photoshop in a heartbeat. 


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